This project is meant to be for retro game music. It was created using only 8-bit music. With a limit of only 4 mono tracks and the use of idiomatic composition techniques that was common within these types of games. Some of these techniques include: monophonic writing, arpeggiation, melody switching and sequenced delay. The composition was accomplished by using the following set of four channels: 1 square/pulse, 1 triangle, 1 noise, 1 DPCM/Drum Samples.